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If you encounter this, simply re-launching the game will resolve the issue." The devs also say they're working with NVIDIA and AMD to sort out the SLI and driver issues. Earlier Windowses doesn't have quite such eye-watering requirements, but "a hard drive paging issue with some GPUs on Windows 7 may occur after extended gameplay sessions. I, er, might just put up with a bit of stuttering, I guess. That's the first time a game's ever asked for that much, isn't it? I've 'only' got 8, and all my RAM slots are full so going to 12 would be a pretty major undertaking. Meanwhile, "For Windows 10 users, we’ve found that having at least 12GB of system RAM on a PC allows the game to operate without paging and provides a smoother gameplay experience." Holy high disposable incomes, Batman - 12 Gigabytes? SLI and Crossfire aren't playing nice, and some folk with single GPUs are even reporting issues on newer drivers. The re-release hasn't gone completely smoothly, however.
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Warner are also offering all previous Arkham games for free to folk who purchased Arkham Knight between its initial release and November 16, along with a forthcoming Community Challenge Pack DLC and "Batman: Arkham inspired Team Fortress 2 items created by the Batman: Arkham community." But now it has, along with all the DLC released for the untroubled console versions in the meantime. It was pulled off sale in July after criticisms of the PC version's poor performance reached fever pitch, but I don't think any of us really expected it would take this long to return. After a three and a half month hiatus, Batman: Arkham Knight is now available on Steam again.